AI Insights · Timothy · October 2021
Top 5 Apple Arcade Games Performance in Tunisia Q3 2021
The top 5 Apple Arcade games in Tunisia during Q3 2021 saw varying trends in weekly downloads, revenue, and active users. Detailed insights on these trends are provided by Sensor Tower.
During Q3 2021, the top five Apple Arcade games in Tunisia displayed diverse performance trends across weekly downloads, revenue, and active user metrics. The data, sourced from Sensor Tower, offers a detailed view of these trends.
Sonic Dash: Fun Endless Runner from SEGA maintained consistent weekly revenue, generally around $7-$8 throughout the quarter. Weekly downloads peaked mid-July with 8.6K and showed a gradual decline towards the end of September, closing at around 5.2K. Active users fluctuated slightly, starting at 60.9K in late June and ending at 56.5K by the end of September.
Temple Run by Imangi Studios, LLC had stable weekly revenue, hovering around $3-$4. Weekly downloads surged in mid-July, reaching 7.8K before tapering off to 4.2K by the end of the quarter. Active users saw an upward trend from late June, peaking at 52.4K in early August, and then decreasing to 40.8K by the end of September.
Asphalt 8: Airborne from Gameloft showed a slight decline in weekly revenue from $60 to $57 over the quarter. Weekly downloads peaked at nearly 5.8K in mid-July and declined to 4.8K by the end of September. Active users increased from 11.7K in late June to 16.7K in mid-September, maintaining stability towards the end of the quarter.
Snake.io - Fun Online Snake by Kooapps saw a small revenue spike to $5 in mid-August. Weekly downloads peaked at 6.2K in early August before declining to 2.3K by the end of September. Active users showed a significant increase from 11.3K in late June to a peak of 22.6K in mid-August, followed by a gradual decline to 17.5K by the end of September.
Hill Climb Racing from Fingersoft did not generate any revenue during the quarter. Weekly downloads saw a peak of 4.6K in mid-August before falling to 2.1K by the end of September. Active users steadily increased from 29.5K in late June to a peak of 41.5K in mid-August, then declined to 33.2K by the end of September.
For more detailed insights and data, visit Sensor Tower.